Search found 96 matches

by Max_Salivan
Mon Dec 26, 2011 3:51 pm
Forum: QuakeC Programming
Topic: place_model
Replies: 2
Views: 1029

place_model

Hello all) who can modify this code? make the touchable model in this code model can not be touched and I can walk through it(like noclip:D) void() place_model = { self.touch = armor_touch; precache_model (self.model); setmodel (self, self.model); self.skin = 0; setsize (self, '-16 -16 0', '16 16 56...
by Max_Salivan
Thu Dec 15, 2011 7:30 pm
Forum: QuakeC Programming
Topic: Quake [Glass]
Replies: 19
Views: 4189

Re: Quake [Glass]

r_wateralpha 0.1 give nice fake glass)
but it is moving:D (waaateer)
by Max_Salivan
Thu Dec 15, 2011 7:20 pm
Forum: QuakeC Programming
Topic: Quake [Glass]
Replies: 19
Views: 4189

Re: Quake [Glass]

Baker wrote:If you just want to be able to break a window (and don't care if it is see-through), that QuakeC you have there will do the trick.
I do not need to break the glass)

i need a glass)

and i dont know how to do it((
by Max_Salivan
Thu Dec 15, 2011 6:09 pm
Forum: QuakeC Programming
Topic: Quake [Glass]
Replies: 19
Views: 4189

Re: Quake [Glass]

The above answer doesn't apply to any of the PSP engines. None of the engines have entity alpha coded into the rendering, so it really can't be done. (Mostly because about the only mainstream mod to ever use "glass" was Nehahra until somewhat recently.) A way to maybe fake it in a PSP eng...
by Max_Salivan
Thu Dec 15, 2011 5:28 pm
Forum: QuakeC Programming
Topic: Quake [Glass]
Replies: 19
Views: 4189

Re: Quake [Glass]

For an entity, like a door or lift or monster, add "alpha" "0.4" to it (you can do this in the map editor or in QuakeC). With FitzQuake 0.85 and similar engines, the effect with take place automatically without QuakeC if using the default protocol 666. For engines like DarkPlace...
by Max_Salivan
Thu Dec 15, 2011 2:04 pm
Forum: QuakeC Programming
Topic: Quake [Glass]
Replies: 19
Views: 4189

Quake [Glass]

hello all)

how to make glass in quake?

if not difficult, give me instructions please :3