Search found 1401 matches
- Mon May 03, 2010 7:21 pm
- Forum: QuakeC Programming
- Topic: Paid programmer work
- Replies: 32
- Views: 5833
- Sun May 02, 2010 6:56 pm
- Forum: QuakeC Programming
- Topic: Paid programmer work
- Replies: 32
- Views: 5833
- Sun May 02, 2010 12:11 pm
- Forum: QuakeC Programming
- Topic: Paid programmer work
- Replies: 32
- Views: 5833
First of all, I want to thank you all for your replies. I'd like to answer to your question individually: @Sajt: Perfect! @leileilol: it's a pity that there's not a concentration of quake c programmers in Italy :) ! Seriously, it's not a shame for me to pay a professionist for its work. Of course I'...
- Sat May 01, 2010 12:30 pm
- Forum: QuakeC Programming
- Topic: Paid programmer work
- Replies: 32
- Views: 5833
Paid programmer work
Hi guys, I'm an italian designer with the hobby for game development. I tried to create my own game with darkplaces but it's too hard without no knowledge of quakec! So I decided to make this post and to inform, who could be interested, that I would be happy to pay an expert quake c programmer to ma...
- Thu Feb 26, 2009 9:17 pm
- Forum: General Discussion
- Topic: making a mod:requests
- Replies: 4
- Views: 1604
- Tue Feb 24, 2009 5:13 pm
- Forum: General Discussion
- Topic: making a mod:requests
- Replies: 4
- Views: 1604
making a mod:requests
Hi guys!I'm totally noob about Quake modding, so I'd like asking some things: 1)There's a way to use .tgas instead of .mip images in quake?I don' want to use a wad, because it's limited to 256colors per image 2)I downloaded Nexuiz buit I've noticed a completely different structure:no wads, tga textu...