Search found 1109 matches
- Thu Jul 15, 2010 9:27 am
- Forum: General Discussion
- Topic: Nexuiz Using CryENGINE 3 for Upcoming Console Port
- Replies: 38
- Views: 6891
- Mon Jun 14, 2010 4:50 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 3884
- Views: 6130981
- Mon Jun 14, 2010 4:16 am
- Forum: QuakeC Programming
- Topic: Traceline
- Replies: 12
- Views: 2395
- Sun Jun 13, 2010 9:34 pm
- Forum: QuakeC Programming
- Topic: Traceline
- Replies: 12
- Views: 2395
Also note that if you start a traceline inside an entity that isn't the ignore ent (passent), then the traceline will automatically ignore all non-bsp entities. If you start inside a wall, I believe I remember the traceline ignoring everything including other walls. So avoid starting a traceline in...
- Fri Jun 11, 2010 7:09 pm
- Forum: General Discussion
- Topic: Warfare Source, We Need You!!
- Replies: 34
- Views: 7073
- Fri Jun 11, 2010 12:39 pm
- Forum: General Discussion
- Topic: Warfare Source, We Need You!!
- Replies: 34
- Views: 7073
- Fri Jun 11, 2010 11:24 am
- Forum: QuakeC Programming
- Topic: Backwards running clock?
- Replies: 6
- Views: 1673
- Fri Jun 11, 2010 11:19 am
- Forum: Mapping
- Topic: Realtime light editor?
- Replies: 3
- Views: 2159
- Mon Jun 07, 2010 11:18 am
- Forum: Engine Programming
- Topic: Not showing the console on startup
- Replies: 36
- Views: 6038
- Tue Jun 01, 2010 10:54 pm
- Forum: Gameplay & Design
- Topic: More enjoyable "watching" of playing games
- Replies: 16
- Views: 15898
More enjoyable "watching" of playing games
Not uncommonly, people get together to have gaming-nights, in this case specificly the more casual category of gaming rather than "serious" LAN playing. This means for example bunking in front of a large-screen TV fitted with Wii or splitscreen Halo 3 and whatnot. However, very often singl...
- Mon May 31, 2010 8:59 am
- Forum: Programming Tutorials
- Topic: Adding CSQC Support To The Quake Engine
- Replies: 19
- Views: 9973
- Sun May 30, 2010 7:38 pm
- Forum: General Discussion
- Topic: Anynet?
- Replies: 1
- Views: 860
Anynet?
Is it down?
- Fri May 28, 2010 1:30 pm
- Forum: QuakeC Programming
- Topic: Quake Rally
- Replies: 14
- Views: 2818
- Fri May 28, 2010 8:57 am
- Forum: QuakeC Programming
- Topic: Quake Rally
- Replies: 14
- Views: 2818
- Fri May 28, 2010 8:54 am
- Forum: Mapping
- Topic: Skybox in Makaqu (tochris too)
- Replies: 10
- Views: 4093
I remember, back in the days when I used Qoole for mapping (more than 10 years ago) and didn't have a clue about sealing and whatnot, I simply made a single flat brush with the sky texture, really large, up high above the outdoor area :). Mainly because I didn't like how rockets exploded against it ...