Search found 32 matches

by Batman!]ZFA[
Thu Mar 26, 2009 3:16 am
Forum: General Discussion
Topic: quakeworld overflowing
Replies: 8
Views: 2584

quakeworld overflowing

anyone know what causes overflowing in quakeworld?

seems to be totally random.

probably comes down to and issue with the client not reporting info correctly to server.

it could be just issue with thunderwalker ctf mod too.

Thunderwalker Revival Project
http://twctf.org
by Batman!]ZFA[
Mon Mar 23, 2009 11:13 am
Forum: General Discussion
Topic: Thunderwalker Smackdown Extravaganza X
Replies: 0
Views: 2120

Thunderwalker Smackdown Extravaganza X

Join us for 3 hours of Thunderwalker CTF carnage!

Saturday, March 28th
10 pm EST / 7 pm PST
(Sunday, 1 am GMT-2(.br), 4 am CET, 6 am MSK)


Event Details

For more info on quakeworld thunderwalker mod visit http://twctf.org
by Batman!]ZFA[
Mon Mar 23, 2009 10:36 am
Forum: QuakeC Programming
Topic: quakeworld start delay between maps (thunderwalker ctf mod)
Replies: 11
Views: 2542

thanks we got that part figured out.

only thing is its a leaving body.

when the prematch period is over at the location where you were before you respawn.

Image
by Batman!]ZFA[
Sun Mar 22, 2009 1:09 am
Forum: QuakeC Programming
Topic: quakeworld start delay between maps (thunderwalker ctf mod)
Replies: 11
Views: 2542

Yes its working now!

Thanks.

Not crashing now.

now we just have to make it so people don't die during that time.

right now lava and slime will kill players.
by Batman!]ZFA[
Thu Mar 19, 2009 11:59 pm
Forum: QuakeC Programming
Topic: quakeworld start delay between maps (thunderwalker ctf mod)
Replies: 11
Views: 2542

Doc
I tried this same result server crashes when repsawn(); is called and it still spams the console with a ton of bprint messages.
by Batman!]ZFA[
Wed Mar 18, 2009 1:48 am
Forum: QuakeC Programming
Topic: quakeworld start delay between maps (thunderwalker ctf mod)
Replies: 11
Views: 2542

"a quick prewar mode" tested on MVDSV 0.28 First in world.qc in the startframe function I changed: if (time > prematch_time)//R00k StartTimer(); // Doc start the game timer o k now in defs.qc float gametime; // countdown timer float prematch_time = 120;//Number of seconds for prewar! :R00...
by Batman!]ZFA[
Wed Mar 18, 2009 12:30 am
Forum: QuakeC Programming
Topic: quakeworld start delay between maps (thunderwalker ctf mod)
Replies: 11
Views: 2542

quakeworld start delay between maps (thunderwalker ctf mod)

Anyone know about putting delay between maps?

So map changes, you have 1 minute and everyone respawns?

http://sourceforge.net/projects/thunderwalker/ source files.

we tried some code, but keeps crashing server when it goes to have people respawn
by Batman!]ZFA[
Sun Mar 01, 2009 2:06 am
Forum: General Discussion
Topic: Thunderwalker CTF Smackdown 9 tonight!
Replies: 0
Views: 2138

Thunderwalker CTF Smackdown 9 tonight!

Join us for a fragin good time

3 hours tonight!

Saturday, Feburay 28th
10 pm EST / 7 pm PST
(Sunday, 1 am GMT-2(.br), 4 am CET, 6 am MSK)

Event Post and top 10 maps

If QuakeTV is your thing here is the link for that too
by Batman!]ZFA[
Sat Jan 31, 2009 10:29 pm
Forum: General Discussion
Topic: Join us tonight, Thunderwalker Smackdown Extravaganza VIII
Replies: 0
Views: 2271

Join us tonight, Thunderwalker Smackdown Extravaganza VIII

Time once again for the: Thunderwalker Smackdown Extravaganza VIII Saturday, January 31st 10 pm EST / 7 pm PST 3 hours of carnage! Here are your top 10 maps: 1. twctf1 (The Cheat Complex) 2. twctf8 (Washout) 3. twctf9 (Critters) 4. xeno7 (Remix) 5. pig remix (Pig Remix) 6. ctf2m2 (The Warzone) 7. c...
by Batman!]ZFA[
Mon Jan 12, 2009 1:18 am
Forum: General Discussion
Topic: TWCTF Smackdown Extravaganza VIII on Jan. 31 st
Replies: 0
Views: 2119

TWCTF Smackdown Extravaganza VIII on Jan. 31 st

Thunderwalker Smackdown Extravaganza VIII
Saturday, January 31st
10 pm EST / 7 pm PST


http://www.twctf.org/forums/showthread.php?tid=642&
pid=2827#pid2827


We have to a moved to a more central located US server in Texas

tx.telefrag.me:27504
by Batman!]ZFA[
Thu Dec 18, 2008 1:16 am
Forum: General Discussion
Topic: Join us Saturday, Thunderwalker Smackdown Extravaganza VII
Replies: 4
Views: 1384

Check out the tw new user guide I wrote.

That should help

and try one of our servers too

--|-- dell2.linuxdude.com:27500 (FL)
--|-- qw.thunderwalker.org:27500 (NYC)
--|-- tw.dracoirs.com:27500(AZ)
--|-- tx.telefrag.me:27504
--|-- va.telefrag.me:27504
--|-- wa.telefrag.me:27504
by Batman!]ZFA[
Wed Dec 17, 2008 8:17 am
Forum: General Discussion
Topic: Join us Saturday, Thunderwalker Smackdown Extravaganza VII
Replies: 4
Views: 1384

Join us Saturday, Thunderwalker Smackdown Extravaganza VII

Light up the season with Thunderwalker Smackdown Extravaganza VII [/b] Join us for 3 hours of carnage, Saturday December 20th starting at 10 pm EST / 7 pm PST at F8S server Top 10 maps we are playing Join the server and play right away, no waiting. Or join one of the 6 spectator spots we have on th...
by Batman!]ZFA[
Sun Dec 14, 2008 7:26 am
Forum: General Discussion
Topic: 24 bit sniper rifle released for thunderwalker ctf
Replies: 4
Views: 2182

Dregs is the author

http://www.dregsld.com/

He also posted an offhanded version too, the first one was centered.

http://www.twctf.org/forums/showthread. ... 24#pid2524
by Batman!]ZFA[
Sun Dec 07, 2008 1:23 am
Forum: General Discussion
Topic: 24 bit sniper rifle released for thunderwalker ctf
Replies: 4
Views: 2182

24 bit sniper rifle released for thunderwalker ctf

Image


http://www.twctf.org/forums/showthread. ... 96#pid2496

(visit the link instructions and download link)

Next weapon to be redone is tw laser.
by Batman!]ZFA[
Mon Nov 24, 2008 9:32 pm
Forum: General Discussion
Topic: Thunderwalker Smackdown Extravaganza VI This Saturday
Replies: 4
Views: 2719

here is some video from the event on Saturday

http://www.youtube.com/watch?v=YTvomd8XCrU