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GL matrix story (stupid but true)
by Baker » Mon Apr 16, 2018 3:47 pm
in Engine Programming
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by Spike
Thu Apr 19, 2018 9:53 pm
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QUIP - a community project?
by silverjoel » Sat Mar 17, 2018 4:00 am
in General Discussion
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by toneddu2000
Thu Apr 19, 2018 7:37 am
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Xash3D with QuakeC support[alpha release]
by Max_Salivan » Mon Jul 24, 2017 9:20 am
in General Discussion
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by revelator
Wed Apr 18, 2018 6:54 pm
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FP precision crushing the player on buttons
by ericw » Wed Apr 18, 2018 6:37 am
in Engine Programming
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by Baker
Wed Apr 18, 2018 3:17 pm
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What are you working on?
by Electro » Tue Jul 08, 2008 1:26 am
in General Discussion
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by mh
Tue Apr 17, 2018 7:46 pm
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GL QuakeDroid - The Saga
by Baker » Tue Apr 17, 2018 1:15 pm
in Engine Programming
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by Baker
Tue Apr 17, 2018 1:15 pm
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Joystick Snippet reference for ericw
by Baker » Tue Apr 17, 2018 3:31 am
in Engine Programming
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by Baker
Tue Apr 17, 2018 3:31 am
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NVIDIA RTX Technology real time ray tracing demo
by frag.machine » Mon Mar 19, 2018 10:58 pm
in OpenGL Programming
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by toneddu2000
Sat Apr 14, 2018 1:38 pm
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Windows / Unix path replacement code
by Baker » Fri Apr 13, 2018 3:35 am
in Engine Programming
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by Baker
Sat Apr 14, 2018 12:00 am
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