Ok. I like your worksWINGED_DOOM wrote:pm me if you are interested
Search found 13 matches
- Sun Oct 16, 2011 6:28 pm
- Forum: General Discussion
- Topic: Diablo Quake Mod
- Replies: 5
- Views: 1649
Re: Diablo Quake Mod
- Wed Jul 06, 2011 4:50 pm
- Forum: General Discussion
- Topic: Diablo Quake Mod
- Replies: 5
- Views: 1649
- Wed Jul 06, 2011 1:59 pm
- Forum: QuakeC Programming
- Topic: Inventory middleware stuffs
- Replies: 21
- Views: 13655
- Wed Jul 06, 2011 1:52 pm
- Forum: General Discussion
- Topic: Diablo Quake Mod
- Replies: 5
- Views: 1649
Re: Diablo Quake Mod
And by the way distributive of Blood Omnicide included QuakeC sources and editors. We can use it as referance for make many cool stuff like menu, spells, gui, inventory, subtitles, dialoges, npc etc.....
- Wed Jul 06, 2011 1:00 pm
- Forum: General Discussion
- Topic: Diablo Quake Mod
- Replies: 5
- Views: 1649
Diablo Quake Mod
I seriously want make it! It will based on Prydon Gates by FricaS. Or on Blood Omnicide by Vortex http://omnicide.legacy-of-kain.ru/dev I already wrote about this here http://forums.inside3d.com/viewtopic.php?t=2823&postdays=0&postorder=asc&start=0 I can wait anymore!!!! Now i need model...
- Wed Jul 06, 2011 12:50 pm
- Forum: QuakeC Programming
- Topic: What about sources of Steel Storm for compilation progs.dat?
- Replies: 3
- Views: 1930
What about sources of Steel Storm for compilation progs.dat?
I see anonse of QuakeC files in splash screen in Episode 1
- Wed Dec 15, 2010 9:36 am
- Forum: General Discussion
- Topic: Prydon Gates Mod
- Replies: 39
- Views: 15909
Guys! Do you try to launch this http://www.quaketastic.com/upload/files ... toryB1.zip by Chris? Looks like something wrong
with it. The same message on my screen, as at this guy http://forums.inside3d.com/viewtopic.ph ... ght=#31577
with it. The same message on my screen, as at this guy http://forums.inside3d.com/viewtopic.ph ... ght=#31577
- Wed Dec 15, 2010 9:28 am
- Forum: General Discussion
- Topic: The most expected DarkPlaces games
- Replies: 8
- Views: 2170
dreadlorde: It's RazorB http://www.moddb.com/members/razorb He also work on THC, with Chris Page
- Wed Dec 15, 2010 9:23 am
- Forum: QuakeC Programming
- Topic: Inventory middleware stuffs
- Replies: 21
- Views: 13655
Yep, it's don't work. I tried earlier version of darplaces, but it's fail.
Look what i got! http://www.youtube.com/watch?v=zk0jKCdw ... re=related Wonderful! Just wonderful.
Look what i got! http://www.youtube.com/watch?v=zk0jKCdw ... re=related Wonderful! Just wonderful.
- Wed Dec 15, 2010 9:10 am
- Forum: General Discussion
- Topic: Prydon Gates Mod
- Replies: 39
- Views: 15909
- Tue Dec 14, 2010 10:19 am
- Forum: General Discussion
- Topic: Prydon Gates Mod
- Replies: 39
- Views: 15909
Prydon Gates Mod
Yeah! I want to make it! Can I? Look guys. It will another game universe, maybe Sanctuary, but I not sure. We have wonderful Prydon Gates rpg-system, but all operarions with spells, stats and inventory realesed with keyboard input - and i hate it! And we have CSQC gui like http://forums.inside3d.com...
- Tue Dec 14, 2010 10:02 am
- Forum: General Discussion
- Topic: The most expected DarkPlaces games
- Replies: 8
- Views: 2170
The most expected DarkPlaces games
For example: Is anybody knows details of rpg "Stealer Guy"? Shots is fantastic! http://stealerguy.com/media/wip1.jpg They remind me Diablo III style. And I like that ! 8) And what about another rpg "Prophecy"? The "Steel Storm" of the same author (Motorsep) has turned o...
- Tue Dec 14, 2010 9:40 am
- Forum: News & Announcements
- Topic: News - Steel Storm Episode 2 beta 1
- Replies: 4
- Views: 6572