Search found 53 matches
- Sun Mar 13, 2016 1:52 pm
- Forum: Mapping
- Topic: The TrenchBroom Level Editor for Quake
- Replies: 143
- Views: 138165
TrenchBroom 2.0.0 Beta 93e34bf
Hey guys, I have released a public beta of TrenchBroom 2 today. You can get it at http://www.kristianduske.com/trenchbroom as usual.
- Sun Nov 23, 2014 1:12 pm
- Forum: Mapping
- Topic: The TrenchBroom Level Editor for Quake
- Replies: 143
- Views: 138165
Re: The TrenchBroom Level Editor for Quake
Please note that I won't troubleshoot other builds than my own.
- Fri Nov 21, 2014 9:43 am
- Forum: Mapping
- Topic: The TrenchBroom Level Editor for Quake
- Replies: 143
- Views: 138165
Re: The TrenchBroom Level Editor for Quake
Because that's how old the build is
- Fri Nov 21, 2014 9:18 am
- Forum: Mapping
- Topic: The TrenchBroom Level Editor for Quake
- Replies: 143
- Views: 138165
Re: The TrenchBroom Level Editor for Quake
Some replies: There is a cmake target that will package the application (dmg on Mac, zip on Windows). You can build it with cmake --build . --config Release --target package Unfortunately, mingw is currently not a support compiler. If someone can get it working, I'll be happy to include that. I had ...
- Wed Nov 19, 2014 9:05 am
- Forum: Mapping
- Topic: The TrenchBroom Level Editor for Quake
- Replies: 143
- Views: 138165
Re: The TrenchBroom Level Editor for Quake
Spirit, if you decide to make a package for TB2, please get in touch so that I can add them to the official publication channels.
- Wed Nov 19, 2014 5:40 am
- Forum: Mapping
- Topic: The TrenchBroom Level Editor for Quake
- Replies: 143
- Views: 138165
Re: The TrenchBroom Level Editor for Quake
Please update your repository using git pull and build again. The compile error should be gone.
- Tue Nov 18, 2014 4:26 pm
- Forum: Mapping
- Topic: The TrenchBroom Level Editor for Quake
- Replies: 143
- Views: 138165
Re: The TrenchBroom Level Editor for Quake
OR just take the NewArchitecture branch, which is TB 2.0, and use cmake to build it.
- Tue Nov 18, 2014 9:34 am
- Forum: Mapping
- Topic: The TrenchBroom Level Editor for Quake
- Replies: 143
- Views: 138165
Re: The TrenchBroom Level Editor for Quake
Hey there. Please submit this on github and we can try to work it out. It's hard keeping track of problem reports when they're all over the place
- Tue Apr 22, 2014 7:48 pm
- Forum: Mapping
- Topic: The TrenchBroom Level Editor for Quake
- Replies: 143
- Views: 138165
Re: The TrenchBroom Level Editor for Quake
Yes, a new version with many new features and support for other games is under way, but unfortunately I don't have as much time to work on it as I'd like, so it's still a couple of months off.
- Wed Nov 06, 2013 7:33 am
- Forum: Mapping
- Topic: The TrenchBroom Level Editor for Quake
- Replies: 143
- Views: 138165
Re: The TrenchBroom Level Editor for Quake
I see. So would you want everything exported (brushes with "outside" faces and all) or only the "insided" facing faces of the brushes?
- Sun Oct 27, 2013 9:17 pm
- Forum: Mapping
- Topic: The TrenchBroom Level Editor for Quake
- Replies: 143
- Views: 138165
Re: The TrenchBroom Level Editor for Quake
No, I haven't, and I'm not sure it's possible / feasible. What would you use it for?
- Fri Oct 25, 2013 2:06 pm
- Forum: Mapping
- Topic: The TrenchBroom Level Editor for Quake
- Replies: 143
- Views: 138165
Re: The TrenchBroom Level Editor for Quake
This will be added when I add support for games where such grid sizes make sense.
- Wed Oct 23, 2013 6:26 pm
- Forum: Mapping
- Topic: The TrenchBroom Level Editor for Quake
- Replies: 143
- Views: 138165
Re: The TrenchBroom Level Editor for Quake
It's so cool to see that people use TB to make maps, so thanks for showing these to me.
- Sat Sep 28, 2013 3:15 pm
- Forum: Mapping
- Topic: The TrenchBroom Level Editor for Quake
- Replies: 143
- Views: 138165
Re: The TrenchBroom Level Editor for Quake
You can donate by making maps with TB
- Thu Sep 26, 2013 6:16 pm
- Forum: Mapping
- Topic: The TrenchBroom Level Editor for Quake
- Replies: 143
- Views: 138165
TrenchBroom 1.1.1
Changes
- More natural snapping when resizing brushes
- Remove limit on maximum mip texture dimensions
- Don't fall back to software renderer on OS X
Download: http://kristianduske.com/trenchbroom/downloads.php
- More natural snapping when resizing brushes
- Remove limit on maximum mip texture dimensions
- Don't fall back to software renderer on OS X
Download: http://kristianduske.com/trenchbroom/downloads.php