Search found 11 matches
- Wed Jan 11, 2012 12:38 pm
- Forum: General Discussion
- Topic: Pretty water!
- Replies: 80
- Views: 74075
Re: Pretty water!
Hi i made two new water packs...one has full refract and both feature new textures. screen http://img543.imageshack.us/img543/5552/rogue2012011010395400.th.jpg here the thread http://quakeone.com/forums/quake-mod-releases/works-progress/7479-darkplaces-water-zombie-urre.html regards Sean
- Mon Nov 07, 2011 10:35 pm
- Forum: Modeling
- Topic: Rouhis Ring Of Shadows
- Replies: 3
- Views: 2823
Rouhis Ring Of Shadows
Hi just been working on this model OoPpEe posted at quakeone.com. added elvish text on a running shader. screenshot http://img51.imageshack.us/img51/4927/dpmodringshadows.th.jpg video link ` http://www.youtube.com/watch?v=Gesvai6wTFY file link `v0.99 http://www.megaupload.com/?d=NW6S0HED regards Se...
- Mon Nov 07, 2011 10:18 pm
- Forum: Modeling
- Topic: MS3D -> .mdl [HOW-TO]
- Replies: 7
- Views: 3997
Re: MS3D -> .mdl [HOW-TO]
why make a md2 instead of a mdl. $modelname "C:\quake\ID1\progs\v_rockg2.mdl" $skin "C:\quake\_models\test_rl.pcx" $origin 0 0 0 $base base $frame frame1 name this blah.qc and edit your dirs and model/tex name put it were you want to export your model. in milkshape go tools/comp...
- Thu Nov 03, 2011 11:21 pm
- Forum: General Discussion
- Topic: Pretty water!
- Replies: 80
- Views: 74075
Re: Pretty water!
Electro wrote:I thought the sarcasm was obvious.
Obvious FAIL
whats obvious is your misguided arrogance.
new video on e2m4...this map runs fast enough to play now.
http://www.youtube.com/watch?v=bg-pRU6pg_0
- Wed Nov 02, 2011 2:15 pm
- Forum: General Discussion
- Topic: Pretty water!
- Replies: 80
- Views: 74075
Re: Pretty water!
hello thanks for the awesome shader...was this developed for nexuiz? i like your water textures over all ive tried, out of many. my only real problem with this nice pack is performance rape of dp_water in the shader. ive been working on a new shader...through help from several talented peeps at quak...
- Sat Sep 11, 2010 11:51 am
- Forum: Modeling
- Topic: Color correction on textures
- Replies: 8
- Views: 2936
hello bad color maybe you need to make a new texture yourself and imput that texture into the model...just open the texture in a photo editor and change the color to index instead of rbg...save it to pcx or bmp. multiple textures if your trying to make a mdl from a mesh with more than one texture......
- Wed Aug 25, 2010 3:08 am
- Forum: Modeling
- Topic: doom3 to quake1 mod
- Replies: 18
- Views: 5424
i like doom3 but find the game a little boring, quake 1 is fast but has old crappy looking models...cry all day about copyrights when i own doom3 and quak4 and can legaly modify these games for my own amusment. i never said this mod would be uploaded...how could it with little anime girl avatar tou...
- Wed Aug 25, 2010 1:08 am
- Forum: Modeling
- Topic: doom3 to quake1 mod
- Replies: 18
- Views: 5424
- Tue Aug 24, 2010 11:12 pm
- Forum: Modeling
- Topic: doom3 to quake1 mod
- Replies: 18
- Views: 5424
There are always these GPL footsteps: This is a copyright infringement project that involves directly copying and pasting one game into another to show off ...don't you realize that? Also, his sounds are non-Free SoundIdeas stuff he denies sampling from (with the defense of deaf coders), so they ca...
- Tue Aug 24, 2010 9:03 pm
- Forum: Modeling
- Topic: doom3 to quake1 mod
- Replies: 18
- Views: 5424
- Tue Aug 24, 2010 11:57 am
- Forum: Modeling
- Topic: doom3 to quake1 mod
- Replies: 18
- Views: 5424
doom3 to quake1 mod
hi ive been working on a doom3 weapon and sound mod for quake1...its been in development for a couple months and its almost done...this mod has been a concept for 5 years. http://a.imageshack.us/img841/1169/dp006187.th.jpg http://a.imageshack.us/img821/9767/dp006142.th.jpg my youtube channel http://...