Search found 11 matches

by sean
Wed Jan 11, 2012 12:38 pm
Forum: General Discussion
Topic: Pretty water!
Replies: 80
Views: 74075

Re: Pretty water!

Hi i made two new water packs...one has full refract and both feature new textures. screen http://img543.imageshack.us/img543/5552/rogue2012011010395400.th.jpg here the thread http://quakeone.com/forums/quake-mod-releases/works-progress/7479-darkplaces-water-zombie-urre.html regards Sean
by sean
Mon Nov 07, 2011 10:35 pm
Forum: Modeling
Topic: Rouhis Ring Of Shadows
Replies: 3
Views: 2823

Rouhis Ring Of Shadows

Hi just been working on this model OoPpEe posted at quakeone.com. added elvish text on a running shader. screenshot http://img51.imageshack.us/img51/4927/dpmodringshadows.th.jpg video link ` http://www.youtube.com/watch?v=Gesvai6wTFY file link `v0.99 http://www.megaupload.com/?d=NW6S0HED regards Se...
by sean
Mon Nov 07, 2011 10:18 pm
Forum: Modeling
Topic: MS3D -> .mdl [HOW-TO]
Replies: 7
Views: 3997

Re: MS3D -> .mdl [HOW-TO]

why make a md2 instead of a mdl. $modelname "C:\quake\ID1\progs\v_rockg2.mdl" $skin "C:\quake\_models\test_rl.pcx" $origin 0 0 0 $base base $frame frame1 name this blah.qc and edit your dirs and model/tex name put it were you want to export your model. in milkshape go tools/comp...
by sean
Thu Nov 03, 2011 11:21 pm
Forum: General Discussion
Topic: Pretty water!
Replies: 80
Views: 74075

Re: Pretty water!

Electro wrote:I thought the sarcasm was obvious.
Obvious FAIL

whats obvious is your misguided arrogance.



new video on e2m4...this map runs fast enough to play now.
http://www.youtube.com/watch?v=bg-pRU6pg_0
by sean
Wed Nov 02, 2011 2:15 pm
Forum: General Discussion
Topic: Pretty water!
Replies: 80
Views: 74075

Re: Pretty water!

hello thanks for the awesome shader...was this developed for nexuiz? i like your water textures over all ive tried, out of many. my only real problem with this nice pack is performance rape of dp_water in the shader. ive been working on a new shader...through help from several talented peeps at quak...
by sean
Sat Sep 11, 2010 11:51 am
Forum: Modeling
Topic: Color correction on textures
Replies: 8
Views: 2936

hello bad color maybe you need to make a new texture yourself and imput that texture into the model...just open the texture in a photo editor and change the color to index instead of rbg...save it to pcx or bmp. multiple textures if your trying to make a mdl from a mesh with more than one texture......
by sean
Wed Aug 25, 2010 3:08 am
Forum: Modeling
Topic: doom3 to quake1 mod
Replies: 18
Views: 5424

i like doom3 but find the game a little boring, quake 1 is fast but has old crappy looking models...cry all day about copyrights when i own doom3 and quak4 and can legaly modify these games for my own amusment. i never said this mod would be uploaded...how could it with little anime girl avatar tou...
by sean
Wed Aug 25, 2010 1:08 am
Forum: Modeling
Topic: doom3 to quake1 mod
Replies: 18
Views: 5424

Also, what mods have you done? Yep . He means I suck and I have no room to argue with conversions. It's for the PSP too, right? What's the intent of Doom3Q1 when we could play... Doom3? Please don't pull that "so, what have you done" counter-argument again, it particularily doesn't make g...
by sean
Tue Aug 24, 2010 11:12 pm
Forum: Modeling
Topic: doom3 to quake1 mod
Replies: 18
Views: 5424

There are always these GPL footsteps: This is a copyright infringement project that involves directly copying and pasting one game into another to show off ...don't you realize that? Also, his sounds are non-Free SoundIdeas stuff he denies sampling from (with the defense of deaf coders), so they ca...
by sean
Tue Aug 24, 2010 9:03 pm
Forum: Modeling
Topic: doom3 to quake1 mod
Replies: 18
Views: 5424

no code changes yet...id like to add foot steps for monsters and the player though.

this mod features weapons, models, sounds, and some monster skins all based from doom3 and quake4 content:)

i was just finishing the bmodels today and they came out adding major realism to the scene.
by sean
Tue Aug 24, 2010 11:57 am
Forum: Modeling
Topic: doom3 to quake1 mod
Replies: 18
Views: 5424

doom3 to quake1 mod

hi ive been working on a doom3 weapon and sound mod for quake1...its been in development for a couple months and its almost done...this mod has been a concept for 5 years. http://a.imageshack.us/img841/1169/dp006187.th.jpg http://a.imageshack.us/img821/9767/dp006142.th.jpg my youtube channel http://...