Search found 128 matches

by Karall
Fri Jun 17, 2011 11:36 am
Forum: QuakeC Programming
Topic: Advanced Monsters
Replies: 10
Views: 2338

Its pretty cool I guess, but harder. Guess it's fun if youre bored with normal enemies, worth a try!
by Karall
Sat May 28, 2011 3:47 pm
Forum: QuakeC Programming
Topic: Iron dights animation code
Replies: 5
Views: 1496

Try asking in the threads instead, that's why they're there. Otherwise you could ask someone on the forums by PM. If you're not experienced with QC i recommend that you check out some tutorials and actully try and learn the language. Start out small!
by Karall
Sat May 28, 2011 1:04 pm
Forum: QuakeC Programming
Topic: Iron dights animation code
Replies: 5
Views: 1496

There are several threads on this, just use the search function and you should find them :) I have'nt gotten it to work myself though. But the basics is that you make and impulse command, and an animation. When you strike a button on your keyboard, activating the function, the animation plays. The a...
by Karall
Sat Apr 02, 2011 2:06 pm
Forum: Modeling
Topic: Transparent texture?
Replies: 12
Views: 4627

Transparent texture?

Alright, so I want to make a plant right? Pretty simple, just make two square planes in a cross and apply a texture. Altho for it not to look weird, were theres nothing on the texture I want it to be transparent. So for example i have some leaves on a white background. How would i make that white tr...
by Karall
Mon Mar 28, 2011 1:34 pm
Forum: QuakeC Programming
Topic: How animations work?
Replies: 1
Views: 909

How animations work?

So, I kinda get how animations work. I know how to add new animations, and how to easily play them with "weaponframe" function thingy. But what i dont know is how to make a running animation, so that theres an animation with the player running that replays when you run.
by Karall
Mon Mar 28, 2011 1:31 pm
Forum: QuakeC Programming
Topic: Lifes
Replies: 3
Views: 1130

I think you can do all this in QuakeC. For the life system make a variable that is like 3, and if that variable is 0, then change the map to map number one wich i dont know exactly how to do. SetNewParms should take care of loosing all of your stuff i think. Make sure that you know some basic coding...
by Karall
Tue Mar 15, 2011 5:28 pm
Forum: QuakeC Programming
Topic: using md3's?
Replies: 4
Views: 1134

I use them for my game. Just rename you .md3 to .mdl if you dont wanna go into qc and change the file names. Nothing more then that, texturing is another part.
by Karall
Sun Mar 06, 2011 1:09 am
Forum: General Discussion
Topic: Pretty water!
Replies: 80
Views: 73832

Is it ok for people (me :D:D:D) to use this in a standalone game using the quake source code?
by Karall
Sat Mar 05, 2011 5:12 pm
Forum: QuakeC Programming
Topic: How to make an aim command?
Replies: 49
Views: 9298

Oh, and also I actully have another problem. This might be more of a model problem though. The animation doesn't actully stay in aim down sights mode, it plays the two frames I made and then goes back to normal. How would I make it so that the animation stays at the last frame of my animation until ...
by Karall
Sat Mar 05, 2011 12:51 am
Forum: QuakeC Programming
Topic: How to make an aim command?
Replies: 49
Views: 9298

I almost got it working now! Just one small problem, when I click my right mouse button (the one i bound impulse 123 to) nothing happens, ALTHO when i switch weapon and then switch back the the gun it goes into aim down sights mode. How do I fix it so that it plays the animation instantly?
by Karall
Fri Mar 04, 2011 10:49 pm
Forum: Modeling
Topic: Problems with my animations.
Replies: 7
Views: 2812

It worked. Awesome guys, thanks.
by Karall
Fri Mar 04, 2011 9:44 pm
Forum: Modeling
Topic: Problems with my animations.
Replies: 7
Views: 2812

I'le try that soon. Just gotta finish playing WoW xD
by Karall
Fri Mar 04, 2011 9:11 pm
Forum: Modeling
Topic: Problems with my animations.
Replies: 7
Views: 2812

I tried in stock quake but it doesn't work there either
...
by Karall
Fri Mar 04, 2011 7:38 pm
Forum: Modeling
Topic: Problems with my animations.
Replies: 7
Views: 2812

Well sure, I always forget about that part. Ive made a fire animation. But in-game when I fire, nothing happens. The animation doesn't play.
by Karall
Fri Mar 04, 2011 7:09 pm
Forum: Modeling
Topic: Problems with my animations.
Replies: 7
Views: 2812

Problems with my animations.

So, as the title is namned. I'm having a bit of problems with animations on my revolver that I made. Its 5 frames and I don't know what's wrong with it. I tried md3 and mdl but non of them work so I guess that's not the problem. If anyone here could take a look at it please write in the thread and I...