Search found 3 matches

by BloodShot
Tue Jun 26, 2018 8:39 pm
Forum: QuakeC Programming
Topic: Strange savegame sound bug in DP
Replies: 2
Views: 3686

Strange savegame sound bug in DP

Hey everyone, I've got a strange bug going on maybe some of you guys can help me with. I've been using DP for a weapons/gameplay/gore mod, it started off as a simple fork of SMC but it's grown much bigger now. I've been working on it for a while and for quite a while now it has had this strange save...
by BloodShot
Fri Sep 08, 2017 7:56 pm
Forum: General Discussion
Topic: Darkplaces or FTEQW for a game?
Replies: 5
Views: 7462

Darkplaces or FTEQW for a game?

Hey guys, I've been working with learning the ins and outs of DP for a little over a year now and I have a small group of people working on a game with me. We have a lot of the weapon code done, very little in the way of enemies or entities yet aside from basics like a model entity for mapper-specif...
by BloodShot
Sat Jun 18, 2011 12:04 am
Forum: Mapping
Topic: Mirrors in DirectQ or Darkplaces?
Replies: 6
Views: 2711

Mirrors in DirectQ or Darkplaces?

Hey guys, Is it possible through a mod or in some way to make a level with mirrors in either the DirectQ engine or DP? I figured DP would be possible since it has transparent water - if it is, how would I make one, since water doesn't reflect when your looking straight at it in DP.