Search found 44 matches
- Wed Jan 24, 2007 7:45 pm
- Forum: General Discussion
- Topic: What's your favorite weapon?
- Replies: 18
- Views: 6026
- Tue Jan 23, 2007 3:14 am
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 34
- Views: 10554
- Mon Jan 22, 2007 9:45 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 34
- Views: 10554
- Mon Jan 22, 2007 9:20 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 34
- Views: 10554
- Mon Jan 22, 2007 8:27 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 34
- Views: 10554
- Mon Jan 22, 2007 4:59 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 34
- Views: 10554
- Mon Jan 22, 2007 4:30 pm
- Forum: General Discussion
- Topic: What are you working on?
- Replies: 34
- Views: 10554
- Tue Jan 16, 2007 5:05 pm
- Forum: Mapping
- Topic: Maximum light value
- Replies: 0
- Views: 3197
Maximum light value
I checked through the released maps and noticed that the maximum value used for a "light" entity was 850. The qc code says that the default light value is 300. Does this mean that the maximum allowed value for a light is 1024?
search terms: maximum, max, light, value
Thanks,
DieparBaby
search terms: maximum, max, light, value
Thanks,
DieparBaby
- Fri Jan 12, 2007 5:37 pm
- Forum: Mapping
- Topic: Extracting textures
- Replies: 3
- Views: 3659
- Fri Jan 12, 2007 4:17 pm
- Forum: Mapping
- Topic: Extracting textures
- Replies: 3
- Views: 3659
Extracting textures
I was wondering if it was legal to extract textures from quake and use them in other non-quake projects as long as its not for profit.
I think I know the answer but I wanted to check with the experts.
I think I know the answer but I wanted to check with the experts.
- Fri Jan 05, 2007 3:05 pm
- Forum: Mapping
- Topic: .MAP format and brush grouping
- Replies: 1
- Views: 2944
.MAP format and brush grouping
I'm writing a program that will generate a .MAP file. I'd like to group some brushes. I noticed that in Worldcraft 1.6a, the .MAP file does not have any grouping info but the .RMF appears to. Is it possible to have grouping info in a Quake 1.x .MAP file? If not, does anyone know the breakdown of the...
- Thu Jan 04, 2007 8:16 pm
- Forum: General Discussion
- Topic: Quake1 2007 wishes
- Replies: 22
- Views: 7363
- Thu Jan 04, 2007 12:09 am
- Forum: General Discussion
- Topic: Quake1 2007 wishes
- Replies: 22
- Views: 7363
- Tue Jan 02, 2007 6:02 pm
- Forum: Engine Programming
- Topic: Looking for engine with these features:
- Replies: 5
- Views: 4417
- Tue Jan 02, 2007 5:31 pm
- Forum: Engine Programming
- Topic: Looking for engine with these features:
- Replies: 5
- Views: 4417