thanks Orion!
Search found 20 matches
- Sun Apr 26, 2009 11:15 pm
- Forum: General Discussion
- Topic: Quake Soccer
- Replies: 63
- Views: 29134
- Sun Apr 26, 2009 10:46 pm
- Forum: General Discussion
- Topic: Quake Soccer
- Replies: 63
- Views: 29134
- Sun Apr 26, 2009 10:40 pm
- Forum: General Discussion
- Topic: Quake Soccer
- Replies: 63
- Views: 29134
- Mon Feb 26, 2007 9:28 pm
- Forum: General Discussion
- Topic: CocoT announces Transloquake
- Replies: 67
- Views: 42257
[21:15] <neg|ke> http://forums.inside3d.com/viewtopic.php?t=610
[21:21] <neg|ke> if you do map, i'll do one as well
so when can we start?
[21:21] <neg|ke> if you do map, i'll do one as well
so when can we start?
- Mon Jan 08, 2007 11:02 am
- Forum: General Discussion
- Topic: Quake1 2007 wishes
- Replies: 22
- Views: 7394
- Fri Nov 10, 2006 9:49 am
- Forum: Quake Events
- Topic: Speed Project Sign-Up
- Replies: 9
- Views: 14019
- Fri Oct 27, 2006 9:59 pm
- Forum: QuakeC Programming
- Topic: is the max progs.dat size 1mb?
- Replies: 8
- Views: 3859
Spike owns he changed Parboil source to suport NNNN maps in a qwprogs.dat with fteqcc if u guys want to ahve a look is here
http://trinca.no.sapo.pt/temp/src375.rar
compile 375 waypoints and dont give any errors the qwprogs.dat is 5 mb
cheers!!!
spike u rock
http://trinca.no.sapo.pt/temp/src375.rar
compile 375 waypoints and dont give any errors the qwprogs.dat is 5 mb
cheers!!!
spike u rock
- Wed Aug 09, 2006 9:17 am
- Forum: Gameplay & Design
- Topic: How do you play?
- Replies: 17
- Views: 13234
- Tue Aug 01, 2006 2:49 pm
- Forum: Quake Events
- Topic: Quake Expo 2007? 2008?
- Replies: 53
- Views: 54756
i think almost everybody want qexpo all years but u must ask people that organize it! if they have the the will to it? i personaly love it! but i respect the admin becouse they gave much of they time to qexpo be alive this years and the years bewind!!! so i just will say THKS VERY MUCH GUYS P.S--> u...
- Sat Jul 22, 2006 11:55 am
- Forum: Mapping
- Topic: Easiest Mapper to learn
- Replies: 13
- Views: 8121
- Thu Jul 13, 2006 2:32 pm
- Forum: Artificial Intelligence
- Topic: Frogbots code
- Replies: 9
- Views: 7050
- Thu Jul 13, 2006 12:26 pm
- Forum: Artificial Intelligence
- Topic: Frogbots code
- Replies: 9
- Views: 7050
- Wed Jul 12, 2006 8:25 am
- Forum: Artificial Intelligence
- Topic: Frogbots code
- Replies: 9
- Views: 7050
Frogbots code
how wel in last 2 years or something i made a lot of waypoints(more then 150) for frogbots (Parboil Version) and just had possibility to add 11 or 12 maps in each qwprogs.dat, then i talk to Spike and he change me the hole source of Parboil and got this final version if anybody ever want to test or ...
- Mon Jul 10, 2006 9:44 am
- Forum: Mapping
- Topic: What do you map with?
- Replies: 25
- Views: 14204
- Tue Jul 04, 2006 2:44 pm
- Forum: Quake Events
- Topic: Three weeks to go!
- Replies: 8
- Views: 7875