Search found 20 matches

by Trinca
Sun Apr 26, 2009 11:15 pm
Forum: General Discussion
Topic: Quake Soccer
Replies: 63
Views: 29054

thanks Orion!

;)
by Trinca
Sun Apr 26, 2009 10:46 pm
Forum: General Discussion
Topic: Quake Soccer
Replies: 63
Views: 29054

ball.mdl missing :\ where is the full pack?
by Trinca
Sun Apr 26, 2009 10:40 pm
Forum: General Discussion
Topic: Quake Soccer
Replies: 63
Views: 29054

Orion look´s like a great work but...

Onde esta o mapa??? :\ = where is the map???

Já tentei montes de links :\ = already try lots of links :|
by Trinca
Mon Feb 26, 2007 9:28 pm
Forum: General Discussion
Topic: CocoT announces Transloquake
Replies: 67
Views: 42180

[21:15] <neg|ke> http://forums.inside3d.com/viewtopic.php?t=610
[21:21] <neg|ke> if you do map, i'll do one as well ;)

so when can we start?
by Trinca
Mon Jan 08, 2007 11:02 am
Forum: General Discussion
Topic: Quake1 2007 wishes
Replies: 22
Views: 7363

i wish i can have many time to map :)

1º release of basepack
2º finish my SOE map
3º start another big project like trincasp3 but with more maps :)

4º keep this comunity the way it is or bigger ;) i love u all!!!

:)

happy new year to all u guys!!!
by Trinca
Fri Nov 10, 2006 9:49 am
Forum: Quake Events
Topic: Speed Project Sign-Up
Replies: 9
Views: 13713

i can make a litle mapping!
by Trinca
Fri Oct 27, 2006 9:59 pm
Forum: QuakeC Programming
Topic: is the max progs.dat size 1mb?
Replies: 8
Views: 3848

Spike owns :) he changed Parboil source to suport NNNN maps in a qwprogs.dat with fteqcc ;) if u guys want to ahve a look is here

http://trinca.no.sapo.pt/temp/src375.rar

compile 375 waypoints and dont give any errors the qwprogs.dat is 5 mb

cheers!!!

spike u rock ;)
by Trinca
Wed Aug 09, 2006 9:17 am
Forum: Gameplay & Design
Topic: How do you play?
Replies: 17
Views: 13209

i play with almost engines :) depend of map and mod

fuhquake
ezquake
fteqw
joequake
qrack
darkplaces
glquake and winquake(at work only) - aguires versions
by Trinca
Tue Aug 01, 2006 2:49 pm
Forum: Quake Events
Topic: Quake Expo 2007? 2008?
Replies: 53
Views: 53806

i think almost everybody want qexpo all years but u must ask people that organize it! if they have the the will to it? i personaly love it! but i respect the admin becouse they gave much of they time to qexpo be alive this years and the years bewind!!! so i just will say THKS VERY MUCH GUYS P.S--> u...
by Trinca
Sat Jul 22, 2006 11:55 am
Forum: Mapping
Topic: Easiest Mapper to learn
Replies: 13
Views: 8092

easy map program is diferent from people to people i think worldcraft hard :\ ans Quark very easy...
by Trinca
Thu Jul 13, 2006 2:32 pm
Forum: Artificial Intelligence
Topic: Frogbots code
Replies: 9
Views: 7026

Frogbot pass many hands and Parboil last coder made a real good work petty he quit coding :| but family is first :) big hug to him if he ever come here!
by Trinca
Thu Jul 13, 2006 12:26 pm
Forum: Artificial Intelligence
Topic: Frogbots code
Replies: 9
Views: 7026

Frikbot is more Netquake gameplay i think! i try frikbot some years ago... and i never could get then to run with qw clients :\ in that time was mqwcl
by Trinca
Wed Jul 12, 2006 8:25 am
Forum: Artificial Intelligence
Topic: Frogbots code
Replies: 9
Views: 7026

Frogbots code

how wel in last 2 years or something i made a lot of waypoints(more then 150) for frogbots (Parboil Version) and just had possibility to add 11 or 12 maps in each qwprogs.dat, then i talk to Spike and he change me the hole source of Parboil and got this final version if anybody ever want to test or ...
by Trinca
Mon Jul 10, 2006 9:44 am
Forum: Mapping
Topic: What do you map with?
Replies: 25
Views: 14161

i use Quark and never had any problem with it!!!
by Trinca
Tue Jul 04, 2006 2:44 pm
Forum: Quake Events
Topic: Three weeks to go!
Replies: 8
Views: 7852

i got a map pak with start, SP and end map almost done :\ but i´m to lazy do make a post in qexpo :|