Hey all,
Is there any IRC chans that are still around for quake editing? It would be nice to get some realtime answers for some questions I have.
Anyways... thanks again.
-Timbobsteve
Search found 15 matches
- Tue Oct 25, 2005 12:03 am
- Forum: General Discussion
- Topic: Quake Editing on IRC????
- Replies: 10
- Views: 3116
- Fri Oct 21, 2005 8:29 pm
- Forum: QuakeC Programming
- Topic: Top-Down View
- Replies: 1
- Views: 1826
- Thu Oct 20, 2005 10:40 pm
- Forum: QuakeC Programming
- Topic: Top-Down View
- Replies: 1
- Views: 1826
Top-Down View
Hi All, Just trying to setup a camera to view the player from a top down view. Just a quick question. If I set up a camera entity to update its origin to be 50 units above the player with an angle of '0 90 0' is it possible to update the players view every frame using .fixangle = TRUE ?? Sorry if th...
- Thu Oct 20, 2005 9:55 pm
- Forum: General Discussion
- Topic: Quake 4
- Replies: 11
- Views: 3151
Bought it... playing it now... played MP last night online.... not very good... perhaps mods would make it better... I am sure with the engine people could make some good mods (Last Man Standing for Doom3) Anyways... its not bad... great single player... nice storyline... nice graphics... but if you...
- Thu Oct 20, 2005 11:50 am
- Forum: QuakeC Programming
- Topic: Progs.h out of date error with Scratch Tutorials
- Replies: 6
- Views: 3058
Thanks for that Frik... that was the problem. I got it to work now. Bummer for me though... I am too confused to make anything worthwhile. I have been trying to code a camera that is Top-down... but I have no idea what I am doing :P Anyways... I am on my way now... hopefully I will have something to...
- Wed Oct 19, 2005 10:04 pm
- Forum: QuakeC Programming
- Topic: Progs.h out of date error with Scratch Tutorials
- Replies: 6
- Views: 3058
- Wed Oct 19, 2005 4:48 am
- Forum: QuakeC Programming
- Topic: Progs.h out of date error with Scratch Tutorials
- Replies: 6
- Views: 3058
- Wed Oct 19, 2005 12:40 am
- Forum: QuakeC Programming
- Topic: Progs.h out of date error with Scratch Tutorials
- Replies: 6
- Views: 3058
Progs.h out of date error with Scratch Tutorials
Hi All, I am getting the progs.h out of date error when I try to run the code created from the Scratch tutorials (here at Inside3D). Why would this be? I followed the tutorials precisely and my code is identical to the tutorials. Its wierd. It would be really awsome if someone can help me with this ...
- Mon Oct 17, 2005 9:33 pm
- Forum: Engine Programming
- Topic: Additional Player Key
- Replies: 2
- Views: 3428
- Mon Oct 17, 2005 12:44 pm
- Forum: Engine Programming
- Topic: Additional Player Key
- Replies: 2
- Views: 3428
Additional Player Key
Hi All, How would one go about adding an additional key to the quake engine. I know you can do it by making impulses in quakeC and the like... but I need to do a test like "while(NEW_KEY = PRESSED) do....." I am looking at adding a lock on button where the player can hold it and it will au...
- Thu Oct 13, 2005 2:34 pm
- Forum: QuakeC Programming
- Topic: Changing the Palette in the Original Quake engine?
- Replies: 2
- Views: 2053
Changing the Palette in the Original Quake engine?
Hi all,
I know this isn't really programming related... but it seems this is probably the best online forum for editing quake so I thought I would ask.
I have extracted the lmp file from the pak file... now what do I need to do?
Any links or info on this would be mostly appreciated.
I know this isn't really programming related... but it seems this is probably the best online forum for editing quake so I thought I would ask.
I have extracted the lmp file from the pak file... now what do I need to do?
Any links or info on this would be mostly appreciated.
- Thu Oct 13, 2005 4:00 am
- Forum: QuakeC Programming
- Topic: Making player view static while still moving player model
- Replies: 2
- Views: 2074
Making player view static while still moving player model
Hi all, I posted this as a reply to my other topic, but I thought I would make it a new thread, seeing as how it is a little different. I have managed to make the players view switch to my static camera via the suggestions made in my other post. But now when the view changes to the camera the player...
- Tue Oct 11, 2005 6:05 am
- Forum: QuakeC Programming
- Topic: Coding new entities in Quake using QuakeC
- Replies: 3
- Views: 2689
OK.... I finaly got the players view to change to my camera entity... but now I can't make it so the players controls only affect the player model and not the camera.... i.e. when I use the mouse to look around it moves the camera.... I would prefer to have the camera stationary and always facing th...
- Mon Oct 10, 2005 10:23 pm
- Forum: QuakeC Programming
- Topic: Coding new entities in Quake using QuakeC
- Replies: 3
- Views: 2689
- Mon Oct 10, 2005 1:08 pm
- Forum: QuakeC Programming
- Topic: Coding new entities in Quake using QuakeC
- Replies: 3
- Views: 2689
Coding new entities in Quake using QuakeC
Hello all, I am trying to start a mod for the original quake engine and I am having some trouble with quakeC. I have only just started learning it, but I have had some past coding experience. What I am trying to do is setup a camera system like in the Alone in the Dark games, where the camera change...